Classic RPG Music
Great
midi tunes. Click n' play or R-click and DL!
From Ultima 3
Ultima 3 World Map Theme
Ultima 3 Towne Theme Castle
of Exodus
From Ultima 4
Castle Theme Dungeon
Theme Ultima 4 Towne Theme
From Ultima 6
Forest Music Main
Theme Music Stones
From Final Fantasy 3
Combat Theme Opening
Theme Boss Fight!
From Final Fantasy 7
The Classic Final Fantasy Intro Theme
Battle Song Boss Fight!
From Chrono Trigger
Main Music Battle
Theme
From Xenogears
Cathedral Music The
Promise In the Ygdrassil
From Alternate Reality; The
City
The Armoury Song Moments
Thorendan
These midis should be played
through a General MIDI hardware wavetable soundcard. If you do not have
one, try to grab a software wavetable player like WinGroove or Yamaha XG-MIDI.
It sounds FAR better than FM Synth! If I get enough requests, I will post
WinGroove.
For me, one of the strongest
elements that bring out the suspension of disbelief required to really
get into an RPG is the music. All the best RPGs have fantastic atmospheric
music. Even games from the early 80s when computers did not have very good
sound processors, the best RPG designers made sure they had as atmospheric
a musical score as possible, and succeeded greatly with games such as Ultima
3 and 4, and Alternate Reality, City and Dungeon, tunes from all of which
can be found dancing in my head at any time. so for fantastic musicians
such as Kenneth W. Arnold and Gary Gilbertson, here is my tribute to their
talents in .Midi, .Sid and .Mod format.
.Midi files should be playable
by on any windoze/mac/linux/etc. PC, but if you need a .mod or .sid player,
go to The Win Amp Page
and grab Win Amp, the best .MP3 player
around, which also plays almost every music format known. .MOD play is
built in, and a plug-in for .SID files is available, and worth the
download. .SID files let you relive (or experience for the first time)
the unique sounds of the Commodore 64 SID chip, which a talented musician
could make sound like anything they wanted it to. Demo coders in Europe
still use the C-64 to create great looking and sounding presentations on
a 16 year old 8-bit computer!
I've decided to post
SidPlay , an excellent stand-alone
SID player, and a few of the better SID RPG tunes from the
C-64
The Bard's Tale III
Ultima III: Exodus
Ultima IV: Quest of the Avatar
Ultima V: Warriors of Destiny
.MOD files allow you to hear
Amiga ScreamTracker/NoiseTracker module music, which is still the best
sounding computer-generated music to this day. only in the last little
while when red book audio took over has the PC sounded better than the
Amiga.
One of the few strengths of
the console RPGs is the absolutely fantastic music that the better companies
put into their games, especially SquareSoft. Music from games like Final
Fantasy 3 and Xenogears are rich, epic and add a lot to the linear, limited
gameplay of console RPGs. some of the better console tunes have been added,
and more will be added later on if time and space allows.
Soon: Amiga section